Behaviour-driven

The output emerges from the machine’s programmed behaviours and its interactions with participants, materials, or the environment.

Autonomous
Portrait Drawing Machine

  Post Author: Stephen Milborrow / Nonoti Machine Project Year: 2026 This project shows how a drawing machine can respond to a person throughout the drawing process. By repeatedly observing changes in pose and expression, the machine builds a portrait that records movement over time. Students can learn how camera input and repeated updates can […]

Read more